Take note that sometimes these materials might be shared among other Mesh items, which might cause some confusion when importing into Unity. Inside you will see the telltale signs of PBR thanks to the Metallic, Roughness, AO and other channels. Prior to exporting your CC3 character, you can glance over the material channels to confirm that the PBR shader is being used by this specific character. You will learn about easiest way to import your character as an FBX file, into Unity’s game engine, by using a script that we’ve prepared in order to save you time with all the material adjustments. This tutorial will take you through all the steps you will need to export and utilize your CC3 character inside the Unity game engine.
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